diff src/cs/services/audio/audio_vm_play.c @ 0:4e78acac3d88

src/{condat,cs,gpf,nucleus}: import from Selenite
author Mychaela Falconia <falcon@freecalypso.org>
date Fri, 16 Oct 2020 06:23:26 +0000
parents
children
line wrap: on
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/cs/services/audio/audio_vm_play.c	Fri Oct 16 06:23:26 2020 +0000
@@ -0,0 +1,614 @@
+/****************************************************************************/
+/*                                                                          */
+/*  File Name:  audio_vm_play.c                                             */
+/*                                                                          */
+/*  Purpose:  This file contains all the functions used to manage the       */
+/*            Voice Memorization play.                                      */
+/*                                                                          */
+/*  Version   0.1                                                           */
+/*                                                                          */
+/*  Date        Modification                                                */
+/*  ------------------------------------                                    */
+/*  24 July 2001 Create                                                     */
+/*                                                                          */
+/*  Author                                                                  */
+/*     Stephanie Gerthoux                                                   */
+/*                                                                          */
+/* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/
+/****************************************************************************/
+
+#include "rv/rv_defined_swe.h"
+#ifdef RVM_AUDIO_MAIN_SWE
+  #ifndef _WINDOWS
+    #include "config/swconfig.cfg"
+    #include "config/sys.cfg"
+    #include "config/chipset.cfg"
+  #endif
+
+  /* include the usefull L1 header */
+  #include "l1_confg.h"
+
+  #if (VOICE_MEMO)
+  #include "rv/rv_general.h"
+  #include "rvm/rvm_gen.h"
+  #include "audio/audio_features_i.h"
+  #include "audio/audio_ffs_i.h"
+  #include "audio/audio_api.h"
+  #include "audio/audio_structs_i.h"
+  #include "audio/audio_var_i.h"
+  #include "audio/audio_messages_i.h"
+  #include "rvf/rvf_target.h"
+  #include "audio/audio_const_i.h"
+  #include "audio/audio_error_hdlr_i.h"
+
+  /* include the usefull L1 header */
+  #define BOOL_FLAG
+  #define CHAR_FLAG
+  #include "l1_types.h"
+  #include "l1audio_cust.h"
+  #include "l1audio_msgty.h"
+  #include "l1audio_signa.h"
+
+  /********************************************************************************/
+  /*                                                                              */
+  /*    Function Name:   audio_vm_play_send_status                                */
+  /*                                                                              */
+  /*    Purpose:  This function sends the voice memorization play status          */
+  /*              to the entity.                                                  */
+  /*                                                                              */
+  /*    Input Parameters:                                                         */
+  /*        status,                                                               */
+  /*        return path                                                           */
+  /*                                                                              */
+  /*    Output Parameters:                                                        */
+  /*        None.                                                                 */
+  /*                                                                              */
+  /*    Note:                                                                     */
+  /*        None.                                                                 */
+  /*                                                                              */
+  /*    Revision History:                                                         */
+  /*        None.                                                                 */
+  /*                                                                              */
+  /********************************************************************************/
+  void audio_vm_play_send_status (T_AUDIO_RET status, T_RV_RETURN return_path)
+  {
+    void *p_send_message;
+    T_RVF_MB_STATUS mb_status = RVF_RED;
+
+    while (mb_status == RVF_RED)
+    {
+      /* allocate the message buffer */
+      mb_status = rvf_get_buf (p_audio_gbl_var->mb_external,
+                               sizeof (T_AUDIO_VM_PLAY_STATUS),
+                               (T_RVF_BUFFER **) (&p_send_message));
+
+      /* If insufficient resources, then report a memory error and abort.               */
+      /* and wait until more ressource is given */
+      if (mb_status == RVF_RED)
+      {
+        audio_voice_memo_error_trace(AUDIO_ENTITY_NO_MEMORY);
+        rvf_delay(RVF_MS_TO_TICKS(1000));
+      }
+    }
+
+    /*fill the header of the message */
+    ((T_AUDIO_VM_PLAY_STATUS *)(p_send_message))->os_hdr.msg_id = AUDIO_VM_PLAY_STATUS_MSG;
+
+    /* fill the status parameters */
+    ((T_AUDIO_VM_PLAY_STATUS *)(p_send_message))->status = status;
+
+    if (return_path.callback_func == NULL)
+    {
+      /* send the message to the entity */
+      rvf_send_msg (return_path.addr_id,
+                    p_send_message);
+    }
+    else
+    {
+      /* call the callback function */
+      (*return_path.callback_func)((void *)(p_send_message));
+	  rvf_free_buf((T_RVF_BUFFER *)p_send_message);
+    }
+  }
+
+
+  /********************************************************************************/
+  /*                                                                              */
+  /*    Function Name:   audio_vm_play_convert_parameter                          */
+  /*                                                                              */
+  /*    Purpose:  Convert the voice memorization play parameters from the         */
+  /*              entity to the l1 parameters                                     */
+  /*                                                                              */
+  /*    Input Parameters:                                                         */
+  /*        session_id of the voice memo play                                     */
+  /*        id of the voice memo play                                             */
+  /*                                                                              */
+  /*    Output Parameters:                                                        */
+  /*        layer 1 voice memo play message                                       */
+  /*                                                                              */
+  /*    Note:                                                                     */
+  /*        None.                                                                 */
+  /*                                                                              */
+  /*    Revision History:                                                         */
+  /*        None.                                                                 */
+  /*                                                                              */
+  /********************************************************************************/
+  void audio_vm_play_convert_parameter( UINT8 channel_id,
+                                        T_MMI_VM_PLAY_REQ *l1_parameter)
+  {
+    /* session id : specifies the customer data identification corresponding to   */
+    /*              this voice memorization */
+    l1_parameter->session_id = channel_id;
+  }
+
+  /********************************************************************************/
+  /*                                                                              */
+  /*    Function Name:   audio_vm_play_manager                                    */
+  /*                                                                              */
+  /*    Purpose:  This function is called to manage a voice memorization play     */
+  /*              manager                                                         */
+  /*                                                                              */
+  /*    Input Parameters:                                                         */
+  /*        Message to the audio entity                                           */
+  /*                                                                              */
+  /*    Output Parameters:                                                        */
+  /*        None.                                                                 */
+  /*                                                                              */
+  /*    Note:                                                                     */
+  /*        None.                                                                 */
+  /*                                                                              */
+  /*    Revision History:                                                         */
+  /*        None.                                                                 */
+  /*                                                                              */
+  /********************************************************************************/
+  void audio_vm_play_manager (T_RV_HDR *p_message)
+  {
+    /* Declare local variables.                                                   */
+    void            *p_send_message;
+    T_RVF_MB_STATUS mb_status;
+
+    /**************** audio_vm_play_manager function begins ***********************/
+
+    switch(p_audio_gbl_var->vm_play.state)
+    {
+      case AUDIO_VM_PLAY_IDLE:
+        {
+          switch(p_message->msg_id)
+          {
+             case AUDIO_VM_PLAY_START_REQ:
+              {
+                /* save the task id of the entity */
+                p_audio_gbl_var->vm_play.task_id = p_message->src_addr_id;
+
+                /* save the return path */
+                p_audio_gbl_var->vm_play.return_path.callback_func =
+                  ((T_AUDIO_VM_PLAY_START*)(p_message))->return_path.callback_func;
+                p_audio_gbl_var->vm_play.return_path.addr_id   =
+                  ((T_AUDIO_VM_PLAY_START*)(p_message))->return_path.addr_id;
+
+                /* Send the Start message to the FFS */
+                /* allocate the message buffer */
+                mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal,
+                                         sizeof (T_AUDIO_FFS_FLASH_2_RAM_START),
+                                         (T_RVF_BUFFER **) (&p_send_message));
+
+                /* If insufficient resources, then report a memory error and abort.               */
+                if (mb_status == RVF_RED)
+                {
+                  audio_voice_memo_error_trace(AUDIO_ENTITY_NO_MEMORY);
+                }
+
+                /* fill the header of the message */
+                ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_FLASH_2_RAM_START_REQ;
+
+                /* fill the parameters */
+                ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->audio_ffs_fd =
+                  ((T_AUDIO_VM_PLAY_START*)(p_message))->audio_ffs_fd;
+                ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->initial_size = AUDIO_VM_PLAY_SIZE;
+                ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->session_id = AUDIO_FFS_SESSION_VM_PLAY;
+
+                /* no loop with a voice memo */
+                ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->loop = FALSE;
+
+                /* send the message to the entity */
+                rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId,
+                                p_send_message);
+
+                /* change to the state AUDIO_VM_PLAY_WAIT_INIT_FFS */
+                p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_INIT_FFS;
+                break;
+              }
+              case AUDIO_VM_PLAY_STOP_REQ:
+              {
+                 audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
+                 audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
+                 break;
+              } /* case AUDIO_VM_PLAY_STOP_REQ */
+        }
+        break;
+        } /* case AUDIO_VM_PLAY_IDLE */
+
+      case AUDIO_VM_PLAY_WAIT_INIT_FFS:
+        {
+          switch(p_message->msg_id)
+          {
+             case AUDIO_FFS_INIT_DONE:
+              {
+                /* send the start voice memo play message to the L1 */
+                /* allocate the buffer for the message to the L1 */
+                p_send_message = audio_allocate_l1_message(sizeof(T_MMI_VM_PLAY_REQ));
+                if ( p_send_message != NULL)
+                {
+                  /* Convert the entity parameters to the audio L1 parameters */
+                  audio_vm_play_convert_parameter(((T_AUDIO_FFS_INIT *)(p_message))->channel_id,
+                                                    ((T_MMI_VM_PLAY_REQ *)(p_send_message)));
+
+                  /* send the start command to the audio L1 */
+                  audio_send_l1_message(MMI_VM_PLAY_START_REQ, p_send_message);
+                }
+
+                /* change to the state AUDIO_VM_PLAY_WAIT_START_CONFIRMATION */
+                p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_START_CON;
+                break;
+             }
+
+             case AUDIO_VM_PLAY_STOP_REQ:
+              {
+                /*.Before stopping this task, control that            */
+                /* stop task id caller = Voice Memorization task id   */
+                   if ( p_audio_gbl_var->vm_play.task_id == p_message->src_addr_id)
+                   {
+                     /* change to the state AUDIO_VM_PLAY_WAIT_INIT_DONE */
+                     p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_INIT_DONE;
+                   }
+                   else
+                   {
+                     /* A stop request from an other task is sent during a start connection */
+                     /* event error - send an error message  */
+                     audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
+                     audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
+                   }
+                break;
+              } /* case AUDIO_VM_PLAY_STOP_REQ */
+             case AUDIO_VM_PLAY_START_REQ:
+              {
+                  /* event error - send an error message*/
+                  /* Close the FFS file previously open by the audio start API*/
+                  #ifndef _WINDOWS
+                    if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK )
+                    {
+                      audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE);
+                    }
+                  #endif
+                  audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path);
+                  audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT);
+                break;
+              }
+
+          } /* switch */
+        break;
+        } /* case AUDIO_VM_PLAY_E1_WAIT_INIT_FFS */
+
+      case AUDIO_VM_PLAY_WAIT_INIT_DONE:
+        {
+          switch(p_message->msg_id)
+          {
+             case AUDIO_FFS_INIT_DONE:
+              {
+                /* Send FFS stop command */
+                /* allocate the message buffer */
+                mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal,
+                                         sizeof (T_AUDIO_FFS_STOP_REQ),
+                                         (T_RVF_BUFFER **) (&p_send_message));
+
+                /* If insufficient resources, then report a memory error and abort.               */
+                if (mb_status == RVF_RED)
+                {
+                  audio_voice_memo_error_trace(AUDIO_ENTITY_NO_MEMORY);
+                }
+
+                /* fill the header of the message */
+                ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ;
+
+                /* fill the parameter */
+                ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_VM_PLAY;
+
+                /* send the message to the entity */
+                rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId,
+                                p_send_message);
+
+                /* change to the state AUDIO_VM_PLAY_WAIT_STOP_FFS */
+                p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_FFS;
+              break;
+              }
+             case AUDIO_VM_PLAY_START_REQ:
+              {
+                  /* event error - send an error message*/
+                  /* Close the FFS file previously open by the audio start API*/
+                  #ifndef _WINDOWS
+                    if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK )
+                    {
+                      audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE);
+                    }
+                  #endif
+                  audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path);
+                  audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT);
+                break;
+              }
+             case AUDIO_VM_PLAY_STOP_REQ:
+              {
+                  /* event error - send an error message*/
+                  audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
+                  audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
+                break;
+              }
+          }
+        break;
+        } /* case AUDIO_VM_PLAY_WAIT_INIT_DONE*/
+
+      case AUDIO_VM_PLAY_WAIT_START_CON:
+        {
+          switch(p_message->msg_id)
+          {
+             case MMI_VM_PLAY_START_CON:
+              {
+                /* change to the state AUDIO_VM_PLAY_WAIT_STOP_COMMAND */
+                p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_COMMAND;
+                break;
+              }
+             case AUDIO_VM_PLAY_STOP_REQ:
+             { /*.Before stopping this task, control that   */
+               /* stop task id caller = voice memo task id  */
+                if ( p_audio_gbl_var->vm_play.task_id == p_message->src_addr_id)
+                {
+                   /* change to the state AUDIO_VM_PLAY_WAIT_STOP_CONFIRMATION */
+                  p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_START_CON_TO_STOP;
+                }
+                else
+                {
+                   /* A stop request from an other task is sent during a start connection */
+                   /* event error - send an error message  */
+                   audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
+                   audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
+                }
+               break;
+             }
+             case AUDIO_VM_PLAY_START_REQ:
+             {
+               /* event error - send an error message*/
+               /* Close the FFS file previously open by the audio start API*/
+               #ifndef _WINDOWS
+                 if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK )
+                 {
+                   audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE);
+                 }
+               #endif
+               audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path);
+               audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT);
+               break;
+             }
+          }
+        break;
+        } /* case AUDIO_VM_PLAY_WAIT_START_CON */
+
+       case AUDIO_VM_PLAY_WAIT_START_CON_TO_STOP:
+        {
+          switch(p_message->msg_id)
+          {
+             case MMI_VM_PLAY_START_CON:
+              {
+                /* send the stop command to the audio L1 */
+                /* allocate the buffer for the message to the L1 */
+                p_send_message = audio_allocate_l1_message(0);
+                if ( p_send_message != NULL)
+                {
+                  /* send the stop command to the audio L1 */
+                  audio_send_l1_message(MMI_VM_PLAY_STOP_REQ, p_send_message);
+                }
+
+                /* change to the state AUDIO_VM_PLAY_WAIT_STOP_CON */
+                p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_CON;
+               break;
+              }
+             case AUDIO_VM_PLAY_START_REQ:
+              {
+                  /* event error - send an error message*/
+                  /* Close the FFS file previously open by the audio start API*/
+                  #ifndef _WINDOWS
+                    if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK )
+                    {
+                      audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE);
+                    }
+                  #endif
+                  audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path);
+                  audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT);
+                break;
+              }
+             case AUDIO_VM_PLAY_STOP_REQ:
+              {
+                  /* event error - send an error message*/
+                  audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
+                  audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
+                break;
+              }
+
+          }
+        break;
+        } /* case AUDIO_VM_PLAY_WAIT_START_CON_TO_STOP */
+
+       case AUDIO_VM_PLAY_WAIT_STOP_COMMAND:
+        {
+          switch(p_message->msg_id)
+          {
+             case MMI_VM_PLAY_STOP_CON:
+               {
+                /* Send FFS stop command */
+                /* allocate the message buffer */
+                mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal,
+                                         sizeof (T_AUDIO_FFS_STOP_REQ),
+                                         (T_RVF_BUFFER **) (&p_send_message));
+
+                /* If insufficient resources, then report a memory error and abort.               */
+                if (mb_status == RVF_RED)
+                {
+                  audio_voice_memo_error_trace(AUDIO_ENTITY_NO_MEMORY);
+                }
+
+                /* fill the header of the message */
+                ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ;
+
+                /* fill the parameter */
+                ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_VM_PLAY;
+
+                /* send the message to the entity */
+                rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId,
+                                p_send_message);
+
+                /* change to the state AUDIO_VM_PLAY_WAIT_STOP_FFS */
+                p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_FFS;
+               break;
+              }
+
+             case AUDIO_VM_PLAY_STOP_REQ:
+             { /*.Before stopping this task, control that stop task id caller = Voice task id                    */
+               if ( p_audio_gbl_var->vm_play.task_id == p_message->src_addr_id)
+               {
+                   /* send the stop command to the audio L1 */
+                   /* allocate the buffer for the message to the L1 */
+                   p_send_message = audio_allocate_l1_message(0);
+                  if (p_send_message != NULL)
+                  {
+                     /* send the stop command to the audio L1 */
+                     audio_send_l1_message(MMI_VM_PLAY_STOP_REQ, p_send_message);
+                   }
+
+                  /* change to the state AUDIO_VM_PLAY_WAIT_STOP_CONFIRMATION */
+                   p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_CON;
+               }
+               else
+               {
+                 /* A stop request from an other task is sent during a start connection */
+                 /* event error - send an error message  */
+                 audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
+                 audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
+               }
+             break;
+             }
+             case AUDIO_VM_PLAY_START_REQ:
+               {
+                 /* A start request from an other task is sent during a start connection */
+                 /* event error - send an error message  */
+                 /* Close the FFS file previously open by the audio start API*/
+                 #ifndef _WINDOWS
+                   if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK )
+                   {
+                     audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE);
+                   }
+                 #endif
+                 audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path);
+                 audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT);
+               }
+          }
+        break;
+        } /* case AUDIO_VM_PLAY_WAIT_STOP_COMMAND */
+
+        case AUDIO_VM_PLAY_WAIT_STOP_CON:
+        {
+          switch(p_message->msg_id)
+          {
+             case MMI_VM_PLAY_STOP_CON:
+              {
+                /* Send FFS stop command */
+                /* allocate the message buffer */
+                mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal,
+                                         sizeof (T_AUDIO_FFS_STOP_REQ),
+                                         (T_RVF_BUFFER **) (&p_send_message));
+
+                /* If insufficient resources, then report a memory error and abort.               */
+                if (mb_status == RVF_RED)
+                {
+                  audio_voice_memo_error_trace(AUDIO_ENTITY_NO_MEMORY);
+                }
+
+                /* fill the header of the message */
+                ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ;
+
+                /* fill the parameter */
+                ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_VM_PLAY;
+
+                /* send the message to the entity */
+                rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId,
+                              p_send_message);
+
+                /* change to the state AUDIO_VM_PLAY_WAIT_STOP_FFS */
+                 p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_FFS;
+               break;
+              }
+              case AUDIO_VM_PLAY_STOP_REQ:
+                {
+                  /* event error - send an error message*/
+                  audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
+                  audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
+                break;
+                }
+              case AUDIO_VM_PLAY_START_REQ:
+                {
+                  /* event error - send an error message*/
+                 /* Close the FFS file previously open by the audio start API*/
+                  #ifndef _WINDOWS
+                    if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK )
+                    {
+                      audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE);
+                    }
+                  #endif
+                  audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path);
+                  audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT);
+                break;
+                }
+
+          }
+        break;
+        } /* case AUDIO_VM_PLAY_WAIT_STOP_CON */
+
+        case AUDIO_VM_PLAY_WAIT_STOP_FFS:
+        {
+          switch(p_message->msg_id)
+          {
+             case AUDIO_FFS_STOP_CON:
+              {
+                audio_vm_play_send_status (AUDIO_OK, p_audio_gbl_var->vm_play.return_path);
+
+                /* change to the state AUDIO_VM_PLAY_IDLE */
+                p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_IDLE;
+
+                break;
+              }
+             case AUDIO_VM_PLAY_STOP_REQ:
+              {
+                /* event error - send an error message*/
+                audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
+                audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
+                break;
+              }
+             case AUDIO_VM_PLAY_START_REQ:
+              {
+                /* event error - send an error message*/
+                /* Close the FFS file previously open by the audio start API*/
+                #ifndef _WINDOWS
+                  if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK )
+                  {
+                    audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE);
+                  }
+                #endif
+                audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path);
+                audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT);
+                break;
+              }
+          }
+        break;
+        } /* case AUDIO_VM_PLAY_WAIT_STOP_CON */
+    } /* switch(p_audio_gbl_var->vm_play.state) */
+  } /*********************** End of audio_vm_play_manager function **********************/
+
+  #endif /* VM_PLAY */
+#endif /* RVM_AUDIO_MAIN_SWE */