view src/cs/services/audio/audio_vm_play.c @ 303:f76436d19a7a default tip

!GPRS config: fix long-standing AT+COPS chance hanging bug There has been a long-standing bug in FreeCalypso going back years: sometimes in the AT command bring-up sequence of an ACI-only MS, the AT+COPS command would produce only a power scan followed by cessation of protocol stack activity (only L1 ADC traces), instead of the expected network search sequence. This behaviour was seen in different FC firmware versions going back to Citrine, and seemed to follow some law of chance, not reliably repeatable. This bug has been tracked down and found to be specific to !GPRS configuration, stemming from our TCS2/TCS3 hybrid and reconstruction of !GPRS support that was bitrotten in TCS3.2/LoCosto version. ACI module psa_mms.c, needed only for !GPRS, was missing in the TCS3 version and had to be pulled from TCS2 - but as it turns out, there is a new field in the MMR_REG_REQ primitive that needs to be set correctly, and that psa_mms.c module is the place where this initialization needed to be added.
author Mychaela Falconia <falcon@freecalypso.org>
date Thu, 08 Jun 2023 08:23:37 +0000
parents 4e78acac3d88
children
line wrap: on
line source

/****************************************************************************/
/*                                                                          */
/*  File Name:  audio_vm_play.c                                             */
/*                                                                          */
/*  Purpose:  This file contains all the functions used to manage the       */
/*            Voice Memorization play.                                      */
/*                                                                          */
/*  Version   0.1                                                           */
/*                                                                          */
/*  Date        Modification                                                */
/*  ------------------------------------                                    */
/*  24 July 2001 Create                                                     */
/*                                                                          */
/*  Author                                                                  */
/*     Stephanie Gerthoux                                                   */
/*                                                                          */
/* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/
/****************************************************************************/

#include "rv/rv_defined_swe.h"
#ifdef RVM_AUDIO_MAIN_SWE
  #ifndef _WINDOWS
    #include "config/swconfig.cfg"
    #include "config/sys.cfg"
    #include "config/chipset.cfg"
  #endif

  /* include the usefull L1 header */
  #include "l1_confg.h"

  #if (VOICE_MEMO)
  #include "rv/rv_general.h"
  #include "rvm/rvm_gen.h"
  #include "audio/audio_features_i.h"
  #include "audio/audio_ffs_i.h"
  #include "audio/audio_api.h"
  #include "audio/audio_structs_i.h"
  #include "audio/audio_var_i.h"
  #include "audio/audio_messages_i.h"
  #include "rvf/rvf_target.h"
  #include "audio/audio_const_i.h"
  #include "audio/audio_error_hdlr_i.h"

  /* include the usefull L1 header */
  #define BOOL_FLAG
  #define CHAR_FLAG
  #include "l1_types.h"
  #include "l1audio_cust.h"
  #include "l1audio_msgty.h"
  #include "l1audio_signa.h"

  /********************************************************************************/
  /*                                                                              */
  /*    Function Name:   audio_vm_play_send_status                                */
  /*                                                                              */
  /*    Purpose:  This function sends the voice memorization play status          */
  /*              to the entity.                                                  */
  /*                                                                              */
  /*    Input Parameters:                                                         */
  /*        status,                                                               */
  /*        return path                                                           */
  /*                                                                              */
  /*    Output Parameters:                                                        */
  /*        None.                                                                 */
  /*                                                                              */
  /*    Note:                                                                     */
  /*        None.                                                                 */
  /*                                                                              */
  /*    Revision History:                                                         */
  /*        None.                                                                 */
  /*                                                                              */
  /********************************************************************************/
  void audio_vm_play_send_status (T_AUDIO_RET status, T_RV_RETURN return_path)
  {
    void *p_send_message;
    T_RVF_MB_STATUS mb_status = RVF_RED;

    while (mb_status == RVF_RED)
    {
      /* allocate the message buffer */
      mb_status = rvf_get_buf (p_audio_gbl_var->mb_external,
                               sizeof (T_AUDIO_VM_PLAY_STATUS),
                               (T_RVF_BUFFER **) (&p_send_message));

      /* If insufficient resources, then report a memory error and abort.               */
      /* and wait until more ressource is given */
      if (mb_status == RVF_RED)
      {
        audio_voice_memo_error_trace(AUDIO_ENTITY_NO_MEMORY);
        rvf_delay(RVF_MS_TO_TICKS(1000));
      }
    }

    /*fill the header of the message */
    ((T_AUDIO_VM_PLAY_STATUS *)(p_send_message))->os_hdr.msg_id = AUDIO_VM_PLAY_STATUS_MSG;

    /* fill the status parameters */
    ((T_AUDIO_VM_PLAY_STATUS *)(p_send_message))->status = status;

    if (return_path.callback_func == NULL)
    {
      /* send the message to the entity */
      rvf_send_msg (return_path.addr_id,
                    p_send_message);
    }
    else
    {
      /* call the callback function */
      (*return_path.callback_func)((void *)(p_send_message));
	  rvf_free_buf((T_RVF_BUFFER *)p_send_message);
    }
  }


  /********************************************************************************/
  /*                                                                              */
  /*    Function Name:   audio_vm_play_convert_parameter                          */
  /*                                                                              */
  /*    Purpose:  Convert the voice memorization play parameters from the         */
  /*              entity to the l1 parameters                                     */
  /*                                                                              */
  /*    Input Parameters:                                                         */
  /*        session_id of the voice memo play                                     */
  /*        id of the voice memo play                                             */
  /*                                                                              */
  /*    Output Parameters:                                                        */
  /*        layer 1 voice memo play message                                       */
  /*                                                                              */
  /*    Note:                                                                     */
  /*        None.                                                                 */
  /*                                                                              */
  /*    Revision History:                                                         */
  /*        None.                                                                 */
  /*                                                                              */
  /********************************************************************************/
  void audio_vm_play_convert_parameter( UINT8 channel_id,
                                        T_MMI_VM_PLAY_REQ *l1_parameter)
  {
    /* session id : specifies the customer data identification corresponding to   */
    /*              this voice memorization */
    l1_parameter->session_id = channel_id;
  }

  /********************************************************************************/
  /*                                                                              */
  /*    Function Name:   audio_vm_play_manager                                    */
  /*                                                                              */
  /*    Purpose:  This function is called to manage a voice memorization play     */
  /*              manager                                                         */
  /*                                                                              */
  /*    Input Parameters:                                                         */
  /*        Message to the audio entity                                           */
  /*                                                                              */
  /*    Output Parameters:                                                        */
  /*        None.                                                                 */
  /*                                                                              */
  /*    Note:                                                                     */
  /*        None.                                                                 */
  /*                                                                              */
  /*    Revision History:                                                         */
  /*        None.                                                                 */
  /*                                                                              */
  /********************************************************************************/
  void audio_vm_play_manager (T_RV_HDR *p_message)
  {
    /* Declare local variables.                                                   */
    void            *p_send_message;
    T_RVF_MB_STATUS mb_status;

    /**************** audio_vm_play_manager function begins ***********************/

    switch(p_audio_gbl_var->vm_play.state)
    {
      case AUDIO_VM_PLAY_IDLE:
        {
          switch(p_message->msg_id)
          {
             case AUDIO_VM_PLAY_START_REQ:
              {
                /* save the task id of the entity */
                p_audio_gbl_var->vm_play.task_id = p_message->src_addr_id;

                /* save the return path */
                p_audio_gbl_var->vm_play.return_path.callback_func =
                  ((T_AUDIO_VM_PLAY_START*)(p_message))->return_path.callback_func;
                p_audio_gbl_var->vm_play.return_path.addr_id   =
                  ((T_AUDIO_VM_PLAY_START*)(p_message))->return_path.addr_id;

                /* Send the Start message to the FFS */
                /* allocate the message buffer */
                mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal,
                                         sizeof (T_AUDIO_FFS_FLASH_2_RAM_START),
                                         (T_RVF_BUFFER **) (&p_send_message));

                /* If insufficient resources, then report a memory error and abort.               */
                if (mb_status == RVF_RED)
                {
                  audio_voice_memo_error_trace(AUDIO_ENTITY_NO_MEMORY);
                }

                /* fill the header of the message */
                ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_FLASH_2_RAM_START_REQ;

                /* fill the parameters */
                ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->audio_ffs_fd =
                  ((T_AUDIO_VM_PLAY_START*)(p_message))->audio_ffs_fd;
                ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->initial_size = AUDIO_VM_PLAY_SIZE;
                ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->session_id = AUDIO_FFS_SESSION_VM_PLAY;

                /* no loop with a voice memo */
                ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->loop = FALSE;

                /* send the message to the entity */
                rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId,
                                p_send_message);

                /* change to the state AUDIO_VM_PLAY_WAIT_INIT_FFS */
                p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_INIT_FFS;
                break;
              }
              case AUDIO_VM_PLAY_STOP_REQ:
              {
                 audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
                 audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
                 break;
              } /* case AUDIO_VM_PLAY_STOP_REQ */
        }
        break;
        } /* case AUDIO_VM_PLAY_IDLE */

      case AUDIO_VM_PLAY_WAIT_INIT_FFS:
        {
          switch(p_message->msg_id)
          {
             case AUDIO_FFS_INIT_DONE:
              {
                /* send the start voice memo play message to the L1 */
                /* allocate the buffer for the message to the L1 */
                p_send_message = audio_allocate_l1_message(sizeof(T_MMI_VM_PLAY_REQ));
                if ( p_send_message != NULL)
                {
                  /* Convert the entity parameters to the audio L1 parameters */
                  audio_vm_play_convert_parameter(((T_AUDIO_FFS_INIT *)(p_message))->channel_id,
                                                    ((T_MMI_VM_PLAY_REQ *)(p_send_message)));

                  /* send the start command to the audio L1 */
                  audio_send_l1_message(MMI_VM_PLAY_START_REQ, p_send_message);
                }

                /* change to the state AUDIO_VM_PLAY_WAIT_START_CONFIRMATION */
                p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_START_CON;
                break;
             }

             case AUDIO_VM_PLAY_STOP_REQ:
              {
                /*.Before stopping this task, control that            */
                /* stop task id caller = Voice Memorization task id   */
                   if ( p_audio_gbl_var->vm_play.task_id == p_message->src_addr_id)
                   {
                     /* change to the state AUDIO_VM_PLAY_WAIT_INIT_DONE */
                     p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_INIT_DONE;
                   }
                   else
                   {
                     /* A stop request from an other task is sent during a start connection */
                     /* event error - send an error message  */
                     audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
                     audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
                   }
                break;
              } /* case AUDIO_VM_PLAY_STOP_REQ */
             case AUDIO_VM_PLAY_START_REQ:
              {
                  /* event error - send an error message*/
                  /* Close the FFS file previously open by the audio start API*/
                  #ifndef _WINDOWS
                    if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK )
                    {
                      audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE);
                    }
                  #endif
                  audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path);
                  audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT);
                break;
              }

          } /* switch */
        break;
        } /* case AUDIO_VM_PLAY_E1_WAIT_INIT_FFS */

      case AUDIO_VM_PLAY_WAIT_INIT_DONE:
        {
          switch(p_message->msg_id)
          {
             case AUDIO_FFS_INIT_DONE:
              {
                /* Send FFS stop command */
                /* allocate the message buffer */
                mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal,
                                         sizeof (T_AUDIO_FFS_STOP_REQ),
                                         (T_RVF_BUFFER **) (&p_send_message));

                /* If insufficient resources, then report a memory error and abort.               */
                if (mb_status == RVF_RED)
                {
                  audio_voice_memo_error_trace(AUDIO_ENTITY_NO_MEMORY);
                }

                /* fill the header of the message */
                ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ;

                /* fill the parameter */
                ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_VM_PLAY;

                /* send the message to the entity */
                rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId,
                                p_send_message);

                /* change to the state AUDIO_VM_PLAY_WAIT_STOP_FFS */
                p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_FFS;
              break;
              }
             case AUDIO_VM_PLAY_START_REQ:
              {
                  /* event error - send an error message*/
                  /* Close the FFS file previously open by the audio start API*/
                  #ifndef _WINDOWS
                    if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK )
                    {
                      audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE);
                    }
                  #endif
                  audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path);
                  audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT);
                break;
              }
             case AUDIO_VM_PLAY_STOP_REQ:
              {
                  /* event error - send an error message*/
                  audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
                  audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
                break;
              }
          }
        break;
        } /* case AUDIO_VM_PLAY_WAIT_INIT_DONE*/

      case AUDIO_VM_PLAY_WAIT_START_CON:
        {
          switch(p_message->msg_id)
          {
             case MMI_VM_PLAY_START_CON:
              {
                /* change to the state AUDIO_VM_PLAY_WAIT_STOP_COMMAND */
                p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_COMMAND;
                break;
              }
             case AUDIO_VM_PLAY_STOP_REQ:
             { /*.Before stopping this task, control that   */
               /* stop task id caller = voice memo task id  */
                if ( p_audio_gbl_var->vm_play.task_id == p_message->src_addr_id)
                {
                   /* change to the state AUDIO_VM_PLAY_WAIT_STOP_CONFIRMATION */
                  p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_START_CON_TO_STOP;
                }
                else
                {
                   /* A stop request from an other task is sent during a start connection */
                   /* event error - send an error message  */
                   audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
                   audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
                }
               break;
             }
             case AUDIO_VM_PLAY_START_REQ:
             {
               /* event error - send an error message*/
               /* Close the FFS file previously open by the audio start API*/
               #ifndef _WINDOWS
                 if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK )
                 {
                   audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE);
                 }
               #endif
               audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path);
               audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT);
               break;
             }
          }
        break;
        } /* case AUDIO_VM_PLAY_WAIT_START_CON */

       case AUDIO_VM_PLAY_WAIT_START_CON_TO_STOP:
        {
          switch(p_message->msg_id)
          {
             case MMI_VM_PLAY_START_CON:
              {
                /* send the stop command to the audio L1 */
                /* allocate the buffer for the message to the L1 */
                p_send_message = audio_allocate_l1_message(0);
                if ( p_send_message != NULL)
                {
                  /* send the stop command to the audio L1 */
                  audio_send_l1_message(MMI_VM_PLAY_STOP_REQ, p_send_message);
                }

                /* change to the state AUDIO_VM_PLAY_WAIT_STOP_CON */
                p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_CON;
               break;
              }
             case AUDIO_VM_PLAY_START_REQ:
              {
                  /* event error - send an error message*/
                  /* Close the FFS file previously open by the audio start API*/
                  #ifndef _WINDOWS
                    if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK )
                    {
                      audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE);
                    }
                  #endif
                  audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path);
                  audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT);
                break;
              }
             case AUDIO_VM_PLAY_STOP_REQ:
              {
                  /* event error - send an error message*/
                  audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
                  audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
                break;
              }

          }
        break;
        } /* case AUDIO_VM_PLAY_WAIT_START_CON_TO_STOP */

       case AUDIO_VM_PLAY_WAIT_STOP_COMMAND:
        {
          switch(p_message->msg_id)
          {
             case MMI_VM_PLAY_STOP_CON:
               {
                /* Send FFS stop command */
                /* allocate the message buffer */
                mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal,
                                         sizeof (T_AUDIO_FFS_STOP_REQ),
                                         (T_RVF_BUFFER **) (&p_send_message));

                /* If insufficient resources, then report a memory error and abort.               */
                if (mb_status == RVF_RED)
                {
                  audio_voice_memo_error_trace(AUDIO_ENTITY_NO_MEMORY);
                }

                /* fill the header of the message */
                ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ;

                /* fill the parameter */
                ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_VM_PLAY;

                /* send the message to the entity */
                rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId,
                                p_send_message);

                /* change to the state AUDIO_VM_PLAY_WAIT_STOP_FFS */
                p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_FFS;
               break;
              }

             case AUDIO_VM_PLAY_STOP_REQ:
             { /*.Before stopping this task, control that stop task id caller = Voice task id                    */
               if ( p_audio_gbl_var->vm_play.task_id == p_message->src_addr_id)
               {
                   /* send the stop command to the audio L1 */
                   /* allocate the buffer for the message to the L1 */
                   p_send_message = audio_allocate_l1_message(0);
                  if (p_send_message != NULL)
                  {
                     /* send the stop command to the audio L1 */
                     audio_send_l1_message(MMI_VM_PLAY_STOP_REQ, p_send_message);
                   }

                  /* change to the state AUDIO_VM_PLAY_WAIT_STOP_CONFIRMATION */
                   p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_CON;
               }
               else
               {
                 /* A stop request from an other task is sent during a start connection */
                 /* event error - send an error message  */
                 audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
                 audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
               }
             break;
             }
             case AUDIO_VM_PLAY_START_REQ:
               {
                 /* A start request from an other task is sent during a start connection */
                 /* event error - send an error message  */
                 /* Close the FFS file previously open by the audio start API*/
                 #ifndef _WINDOWS
                   if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK )
                   {
                     audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE);
                   }
                 #endif
                 audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path);
                 audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT);
               }
          }
        break;
        } /* case AUDIO_VM_PLAY_WAIT_STOP_COMMAND */

        case AUDIO_VM_PLAY_WAIT_STOP_CON:
        {
          switch(p_message->msg_id)
          {
             case MMI_VM_PLAY_STOP_CON:
              {
                /* Send FFS stop command */
                /* allocate the message buffer */
                mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal,
                                         sizeof (T_AUDIO_FFS_STOP_REQ),
                                         (T_RVF_BUFFER **) (&p_send_message));

                /* If insufficient resources, then report a memory error and abort.               */
                if (mb_status == RVF_RED)
                {
                  audio_voice_memo_error_trace(AUDIO_ENTITY_NO_MEMORY);
                }

                /* fill the header of the message */
                ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ;

                /* fill the parameter */
                ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_VM_PLAY;

                /* send the message to the entity */
                rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId,
                              p_send_message);

                /* change to the state AUDIO_VM_PLAY_WAIT_STOP_FFS */
                 p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_FFS;
               break;
              }
              case AUDIO_VM_PLAY_STOP_REQ:
                {
                  /* event error - send an error message*/
                  audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
                  audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
                break;
                }
              case AUDIO_VM_PLAY_START_REQ:
                {
                  /* event error - send an error message*/
                 /* Close the FFS file previously open by the audio start API*/
                  #ifndef _WINDOWS
                    if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK )
                    {
                      audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE);
                    }
                  #endif
                  audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path);
                  audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT);
                break;
                }

          }
        break;
        } /* case AUDIO_VM_PLAY_WAIT_STOP_CON */

        case AUDIO_VM_PLAY_WAIT_STOP_FFS:
        {
          switch(p_message->msg_id)
          {
             case AUDIO_FFS_STOP_CON:
              {
                audio_vm_play_send_status (AUDIO_OK, p_audio_gbl_var->vm_play.return_path);

                /* change to the state AUDIO_VM_PLAY_IDLE */
                p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_IDLE;

                break;
              }
             case AUDIO_VM_PLAY_STOP_REQ:
              {
                /* event error - send an error message*/
                audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
                audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
                break;
              }
             case AUDIO_VM_PLAY_START_REQ:
              {
                /* event error - send an error message*/
                /* Close the FFS file previously open by the audio start API*/
                #ifndef _WINDOWS
                  if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK )
                  {
                    audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE);
                  }
                #endif
                audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path);
                audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT);
                break;
              }
          }
        break;
        } /* case AUDIO_VM_PLAY_WAIT_STOP_CON */
    } /* switch(p_audio_gbl_var->vm_play.state) */
  } /*********************** End of audio_vm_play_manager function **********************/

  #endif /* VM_PLAY */
#endif /* RVM_AUDIO_MAIN_SWE */