view src/cs/services/audio/audio_mode.c @ 287:3dee79757ae4

UI fw: load handheld audio mode on boot We have now reached the point where use of audio mode config files should be considered mandatory. In ACI usage we can tell users that they need to perform an AT@AUL of some appropriate audio mode, but in UI-enabled fw we really need to have the firmware load audio modes on its own, so that correct audio config gets established when the handset or development board runs on its own, without a connected host computer. Once have FC Venus with both main and headset audio channels and headset plug insertion detection, our fw will need to automatically load the handheld mode or the headset mode depending on the plug insertion state. For now we load only the handheld mode, which has been tuned for FC-HDS4 on FC Luna.
author Mychaela Falconia <falcon@freecalypso.org>
date Sat, 13 Nov 2021 03:20:57 +0000
parents 4e78acac3d88
children
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/****************************************************************************/
/*                                                                          */
/*  File Name:  audio_mode.c                                                */
/*                                                                          */
/*  Purpose:  This file contains all the functions used for audio mode misc */
/*            services.                                                     */
/*                                                                          */
/*  Version   0.1                                                           */
/*                                                                          */
/*  Date        Modification                                                */
/*  ------------------------------------------------------------------------*/
/*  14 Jan 2002  Create                                                     */
/*                                                                          */
/*  Author      Francois Mazard                                             */
/*                                                                          */
/* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/
/****************************************************************************/

#include "rv/rv_defined_swe.h"

#ifdef RVM_AUDIO_MAIN_SWE
  #ifndef _WINDOWS
    #include "config/swconfig.cfg"
    #include "config/sys.cfg"
    #include "config/chipset.cfg"
  #endif

  #include "l1_confg.h"
  #include "rv/rv_general.h"
  #include "rvm/rvm_gen.h"
  #include "audio/audio_ffs_i.h"
  #include "audio/audio_api.h"
  #include "audio/audio_structs_i.h"
  #include "audio/audio_error_hdlr_i.h"
  #include "audio/audio_var_i.h"
  #include "audio/audio_messages_i.h"
  #include "audio/audio_macro_i.h"
  #include "rvf/rvf_target.h"
  #include "audio/audio_const_i.h"

  /* include the usefull L1 header */
  #ifdef _WINDOWS
    #define BOOL_FLAG
    //#define CHAR_FLAG
  #endif
  #include "l1_types.h"
  #include "l1audio_const.h"
  #include "l1audio_cust.h"
  #include "l1audio_defty.h"
  #include "l1audio_msgty.h"
  #include "l1audio_signa.h"
  #if TESTMODE
   #include "l1tm_defty.h"
  #endif
  #if (L1_GTT == 1)
    #include "l1gtt_const.h"
    #include "l1gtt_defty.h"
  #endif
  #include "l1_const.h"
  #include "l1_defty.h"
  #include "l1_msgty.h"
  #include "l1_signa.h"
  #ifdef _WINDOWS
    #define L1_ASYNC_C
  #endif
  #include "l1_varex.h"

  /* external functions */
  extern void audio_mode_full_access_write_send_status (T_AUDIO_RET status, T_RV_RETURN return_path);
  extern void audio_mode_load_send_status              (T_AUDIO_RET status, T_RV_RETURN return_path);
  extern void audio_mode_save_send_status              (T_AUDIO_RET status, T_RV_RETURN return_path);
  extern void audio_mode_speaker_volume_send_status    (T_AUDIO_RET status, T_RV_RETURN return_path);

  /********************************************************************************/
  /*                                                                              */
  /*    Function Name:   audio_mode_message_switch                                */
  /*                                                                              */
  /*    Purpose:  This function manages the dispatching of the message usefull    */
  /*              for audio mode services.                                        */
  /*                                                                              */
  /*    Input Parameters:                                                         */
  /*        Audio message.                                                        */
  /*                                                                              */
  /*    Output Parameters:                                                        */
  /*        ID of the message receptor.                                           */
  /*                                                                              */
  /*    Note:                                                                     */
  /*        None.                                                                 */
  /*                                                                              */
  /*    Revision History:                                                         */
  /*        None.                                                                 */
  /*                                                                              */
  /********************************************************************************/
  UINT8 audio_mode_message_switch(T_RV_HDR *p_message)
  {
    switch(p_message->msg_id)
    {
      case AUDIO_MODE_LOAD_REQ :
      {
        if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) ||
             (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) )
        {
          AUDIO_SEND_TRACE("AUDIO MODE LOAD: an entity already uses this service", RV_TRACE_LEVEL_ERROR);
          audio_mode_load_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_LOAD_REQ *)p_message)->return_path);
          p_audio_gbl_var->message_processed = TRUE;
          return (AUDIO_MODE_NONE);
        }
        return(AUDIO_MODE_LOAD);
        break;
      }
      case AUDIO_MODE_SAVE_REQ :
      {
        if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) ||
             (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) )
        {
          AUDIO_SEND_TRACE("AUDIO MODE SAVE: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR);
          audio_mode_save_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_SAVE_REQ *)p_message)->return_path);
          p_audio_gbl_var->message_processed = TRUE;
          return (AUDIO_MODE_NONE);
        }
        return(AUDIO_MODE_SAVE);
        break;
      }
      case AUDIO_MODE_WRITE_REQ :
      {
        if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) ||
             (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) )
        {
          AUDIO_SEND_TRACE("AUDIO MODE FULL ACCESS WRITE: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR);
          audio_mode_full_access_write_send_status (AUDIO_ERROR,
            ((T_AUDIO_MODE_FULL_ACCESS_WRITE_REQ *)p_message)->return_path);
          p_audio_gbl_var->message_processed = TRUE;
          return (AUDIO_MODE_NONE);
        }
        return(AUDIO_FULL_ACCESS_WRITE);
        break;
      }
      case OML1_START_DAI_TEST_CON :
      case OML1_STOP_DAI_TEST_CON :
      #if (AUDIO_MODE)
        case MMI_AUDIO_MODE_CON :
      #endif
      #if (FIR)
        case MMI_AUDIO_FIR_CON :
      #endif
      case MMI_AEC_CON :
      {
        if (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE)
        {
          return(AUDIO_MODE_LOAD);
        }
        else
        if (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE)
        {
          return(AUDIO_FULL_ACCESS_WRITE);
        }
        break;
      }
      case AUDIO_SPEAKER_VOLUME_REQ:
      {
        if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) ||
             (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) )
        {
          AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR);
          audio_mode_speaker_volume_send_status (AUDIO_ERROR,
            ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path);
          p_audio_gbl_var->message_processed = TRUE;
          return (AUDIO_MODE_NONE);
        }
        return(AUDIO_SPEAKER_VOLUME);
        break;
      }
    }
    return (AUDIO_MODE_NONE);
  }
#endif /*RVM_AUDIO_MAIN_SWE*/