view src/cs/services/audio/audio_mode.c @ 221:5bf097aeaad7

LLS: when turning off all LEDs on boot, skip LED-C Having LLS turn off LED-A and LED-B on boot is normally unnecessary (they should already be off in Iota), but it is harmless, hence this logic is kept for robustness. However, having LLS read-modify-write the BCICTL2 register (to turn off LED-C) creates a potential race condition with FCHG writes to this register, especially in the case when baseband switch-on is caused by VCHG and charging is expected to start right away. Furthermore, control of the charging LED itself (on those hw targets that have it) is the responsibility of the FCHG SWE, hence LLS should leave it alone.
author Mychaela Falconia <falcon@freecalypso.org>
date Mon, 26 Apr 2021 21:55:13 +0000
parents 4e78acac3d88
children
line wrap: on
line source

/****************************************************************************/
/*                                                                          */
/*  File Name:  audio_mode.c                                                */
/*                                                                          */
/*  Purpose:  This file contains all the functions used for audio mode misc */
/*            services.                                                     */
/*                                                                          */
/*  Version   0.1                                                           */
/*                                                                          */
/*  Date        Modification                                                */
/*  ------------------------------------------------------------------------*/
/*  14 Jan 2002  Create                                                     */
/*                                                                          */
/*  Author      Francois Mazard                                             */
/*                                                                          */
/* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/
/****************************************************************************/

#include "rv/rv_defined_swe.h"

#ifdef RVM_AUDIO_MAIN_SWE
  #ifndef _WINDOWS
    #include "config/swconfig.cfg"
    #include "config/sys.cfg"
    #include "config/chipset.cfg"
  #endif

  #include "l1_confg.h"
  #include "rv/rv_general.h"
  #include "rvm/rvm_gen.h"
  #include "audio/audio_ffs_i.h"
  #include "audio/audio_api.h"
  #include "audio/audio_structs_i.h"
  #include "audio/audio_error_hdlr_i.h"
  #include "audio/audio_var_i.h"
  #include "audio/audio_messages_i.h"
  #include "audio/audio_macro_i.h"
  #include "rvf/rvf_target.h"
  #include "audio/audio_const_i.h"

  /* include the usefull L1 header */
  #ifdef _WINDOWS
    #define BOOL_FLAG
    //#define CHAR_FLAG
  #endif
  #include "l1_types.h"
  #include "l1audio_const.h"
  #include "l1audio_cust.h"
  #include "l1audio_defty.h"
  #include "l1audio_msgty.h"
  #include "l1audio_signa.h"
  #if TESTMODE
   #include "l1tm_defty.h"
  #endif
  #if (L1_GTT == 1)
    #include "l1gtt_const.h"
    #include "l1gtt_defty.h"
  #endif
  #include "l1_const.h"
  #include "l1_defty.h"
  #include "l1_msgty.h"
  #include "l1_signa.h"
  #ifdef _WINDOWS
    #define L1_ASYNC_C
  #endif
  #include "l1_varex.h"

  /* external functions */
  extern void audio_mode_full_access_write_send_status (T_AUDIO_RET status, T_RV_RETURN return_path);
  extern void audio_mode_load_send_status              (T_AUDIO_RET status, T_RV_RETURN return_path);
  extern void audio_mode_save_send_status              (T_AUDIO_RET status, T_RV_RETURN return_path);
  extern void audio_mode_speaker_volume_send_status    (T_AUDIO_RET status, T_RV_RETURN return_path);

  /********************************************************************************/
  /*                                                                              */
  /*    Function Name:   audio_mode_message_switch                                */
  /*                                                                              */
  /*    Purpose:  This function manages the dispatching of the message usefull    */
  /*              for audio mode services.                                        */
  /*                                                                              */
  /*    Input Parameters:                                                         */
  /*        Audio message.                                                        */
  /*                                                                              */
  /*    Output Parameters:                                                        */
  /*        ID of the message receptor.                                           */
  /*                                                                              */
  /*    Note:                                                                     */
  /*        None.                                                                 */
  /*                                                                              */
  /*    Revision History:                                                         */
  /*        None.                                                                 */
  /*                                                                              */
  /********************************************************************************/
  UINT8 audio_mode_message_switch(T_RV_HDR *p_message)
  {
    switch(p_message->msg_id)
    {
      case AUDIO_MODE_LOAD_REQ :
      {
        if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) ||
             (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) )
        {
          AUDIO_SEND_TRACE("AUDIO MODE LOAD: an entity already uses this service", RV_TRACE_LEVEL_ERROR);
          audio_mode_load_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_LOAD_REQ *)p_message)->return_path);
          p_audio_gbl_var->message_processed = TRUE;
          return (AUDIO_MODE_NONE);
        }
        return(AUDIO_MODE_LOAD);
        break;
      }
      case AUDIO_MODE_SAVE_REQ :
      {
        if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) ||
             (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) )
        {
          AUDIO_SEND_TRACE("AUDIO MODE SAVE: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR);
          audio_mode_save_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_SAVE_REQ *)p_message)->return_path);
          p_audio_gbl_var->message_processed = TRUE;
          return (AUDIO_MODE_NONE);
        }
        return(AUDIO_MODE_SAVE);
        break;
      }
      case AUDIO_MODE_WRITE_REQ :
      {
        if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) ||
             (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) )
        {
          AUDIO_SEND_TRACE("AUDIO MODE FULL ACCESS WRITE: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR);
          audio_mode_full_access_write_send_status (AUDIO_ERROR,
            ((T_AUDIO_MODE_FULL_ACCESS_WRITE_REQ *)p_message)->return_path);
          p_audio_gbl_var->message_processed = TRUE;
          return (AUDIO_MODE_NONE);
        }
        return(AUDIO_FULL_ACCESS_WRITE);
        break;
      }
      case OML1_START_DAI_TEST_CON :
      case OML1_STOP_DAI_TEST_CON :
      #if (AUDIO_MODE)
        case MMI_AUDIO_MODE_CON :
      #endif
      #if (FIR)
        case MMI_AUDIO_FIR_CON :
      #endif
      case MMI_AEC_CON :
      {
        if (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE)
        {
          return(AUDIO_MODE_LOAD);
        }
        else
        if (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE)
        {
          return(AUDIO_FULL_ACCESS_WRITE);
        }
        break;
      }
      case AUDIO_SPEAKER_VOLUME_REQ:
      {
        if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) ||
             (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) )
        {
          AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR);
          audio_mode_speaker_volume_send_status (AUDIO_ERROR,
            ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path);
          p_audio_gbl_var->message_processed = TRUE;
          return (AUDIO_MODE_NONE);
        }
        return(AUDIO_SPEAKER_VOLUME);
        break;
      }
    }
    return (AUDIO_MODE_NONE);
  }
#endif /*RVM_AUDIO_MAIN_SWE*/