view src/cs/services/audio/audio_mode.c @ 223:740a8e8fc9d7

startup sync logic rework for the new PWON button boot scheme Previously we added logic to the MMI task to hold off PEI init until R2D is running, and then extended that condition to wait for FCHG init too. However, the dependencies of MMI upon R2D and FCHG don't start until mmiInit(), and that call is driven by Switch_ON() code, hence the wait for R2D and FCHG init can be made in that code path instead of the MMI task. Furthermore, with our new way of signaling PWON button boot to MMI, we need a new wait to ensure that the MMI task is up - previously this assurance was provided by the wait for Kp pointers to be set. Solution: revert our previous PEI init hold-off additions to MMI, add a new flag indicating MMI task init done, and put the combined wait for all needed conditions into our new PWON button boot code in power.c.
author Mychaela Falconia <falcon@freecalypso.org>
date Tue, 27 Apr 2021 06:24:52 +0000
parents 4e78acac3d88
children
line wrap: on
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/****************************************************************************/
/*                                                                          */
/*  File Name:  audio_mode.c                                                */
/*                                                                          */
/*  Purpose:  This file contains all the functions used for audio mode misc */
/*            services.                                                     */
/*                                                                          */
/*  Version   0.1                                                           */
/*                                                                          */
/*  Date        Modification                                                */
/*  ------------------------------------------------------------------------*/
/*  14 Jan 2002  Create                                                     */
/*                                                                          */
/*  Author      Francois Mazard                                             */
/*                                                                          */
/* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/
/****************************************************************************/

#include "rv/rv_defined_swe.h"

#ifdef RVM_AUDIO_MAIN_SWE
  #ifndef _WINDOWS
    #include "config/swconfig.cfg"
    #include "config/sys.cfg"
    #include "config/chipset.cfg"
  #endif

  #include "l1_confg.h"
  #include "rv/rv_general.h"
  #include "rvm/rvm_gen.h"
  #include "audio/audio_ffs_i.h"
  #include "audio/audio_api.h"
  #include "audio/audio_structs_i.h"
  #include "audio/audio_error_hdlr_i.h"
  #include "audio/audio_var_i.h"
  #include "audio/audio_messages_i.h"
  #include "audio/audio_macro_i.h"
  #include "rvf/rvf_target.h"
  #include "audio/audio_const_i.h"

  /* include the usefull L1 header */
  #ifdef _WINDOWS
    #define BOOL_FLAG
    //#define CHAR_FLAG
  #endif
  #include "l1_types.h"
  #include "l1audio_const.h"
  #include "l1audio_cust.h"
  #include "l1audio_defty.h"
  #include "l1audio_msgty.h"
  #include "l1audio_signa.h"
  #if TESTMODE
   #include "l1tm_defty.h"
  #endif
  #if (L1_GTT == 1)
    #include "l1gtt_const.h"
    #include "l1gtt_defty.h"
  #endif
  #include "l1_const.h"
  #include "l1_defty.h"
  #include "l1_msgty.h"
  #include "l1_signa.h"
  #ifdef _WINDOWS
    #define L1_ASYNC_C
  #endif
  #include "l1_varex.h"

  /* external functions */
  extern void audio_mode_full_access_write_send_status (T_AUDIO_RET status, T_RV_RETURN return_path);
  extern void audio_mode_load_send_status              (T_AUDIO_RET status, T_RV_RETURN return_path);
  extern void audio_mode_save_send_status              (T_AUDIO_RET status, T_RV_RETURN return_path);
  extern void audio_mode_speaker_volume_send_status    (T_AUDIO_RET status, T_RV_RETURN return_path);

  /********************************************************************************/
  /*                                                                              */
  /*    Function Name:   audio_mode_message_switch                                */
  /*                                                                              */
  /*    Purpose:  This function manages the dispatching of the message usefull    */
  /*              for audio mode services.                                        */
  /*                                                                              */
  /*    Input Parameters:                                                         */
  /*        Audio message.                                                        */
  /*                                                                              */
  /*    Output Parameters:                                                        */
  /*        ID of the message receptor.                                           */
  /*                                                                              */
  /*    Note:                                                                     */
  /*        None.                                                                 */
  /*                                                                              */
  /*    Revision History:                                                         */
  /*        None.                                                                 */
  /*                                                                              */
  /********************************************************************************/
  UINT8 audio_mode_message_switch(T_RV_HDR *p_message)
  {
    switch(p_message->msg_id)
    {
      case AUDIO_MODE_LOAD_REQ :
      {
        if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) ||
             (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) )
        {
          AUDIO_SEND_TRACE("AUDIO MODE LOAD: an entity already uses this service", RV_TRACE_LEVEL_ERROR);
          audio_mode_load_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_LOAD_REQ *)p_message)->return_path);
          p_audio_gbl_var->message_processed = TRUE;
          return (AUDIO_MODE_NONE);
        }
        return(AUDIO_MODE_LOAD);
        break;
      }
      case AUDIO_MODE_SAVE_REQ :
      {
        if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) ||
             (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) )
        {
          AUDIO_SEND_TRACE("AUDIO MODE SAVE: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR);
          audio_mode_save_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_SAVE_REQ *)p_message)->return_path);
          p_audio_gbl_var->message_processed = TRUE;
          return (AUDIO_MODE_NONE);
        }
        return(AUDIO_MODE_SAVE);
        break;
      }
      case AUDIO_MODE_WRITE_REQ :
      {
        if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) ||
             (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) )
        {
          AUDIO_SEND_TRACE("AUDIO MODE FULL ACCESS WRITE: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR);
          audio_mode_full_access_write_send_status (AUDIO_ERROR,
            ((T_AUDIO_MODE_FULL_ACCESS_WRITE_REQ *)p_message)->return_path);
          p_audio_gbl_var->message_processed = TRUE;
          return (AUDIO_MODE_NONE);
        }
        return(AUDIO_FULL_ACCESS_WRITE);
        break;
      }
      case OML1_START_DAI_TEST_CON :
      case OML1_STOP_DAI_TEST_CON :
      #if (AUDIO_MODE)
        case MMI_AUDIO_MODE_CON :
      #endif
      #if (FIR)
        case MMI_AUDIO_FIR_CON :
      #endif
      case MMI_AEC_CON :
      {
        if (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE)
        {
          return(AUDIO_MODE_LOAD);
        }
        else
        if (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE)
        {
          return(AUDIO_FULL_ACCESS_WRITE);
        }
        break;
      }
      case AUDIO_SPEAKER_VOLUME_REQ:
      {
        if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) ||
             (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) )
        {
          AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR);
          audio_mode_speaker_volume_send_status (AUDIO_ERROR,
            ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path);
          p_audio_gbl_var->message_processed = TRUE;
          return (AUDIO_MODE_NONE);
        }
        return(AUDIO_SPEAKER_VOLUME);
        break;
      }
    }
    return (AUDIO_MODE_NONE);
  }
#endif /*RVM_AUDIO_MAIN_SWE*/