FreeCalypso > hg > fc-tourmaline
view src/cs/services/audio/audio_mode.c @ 291:a72feaed133a
PWT buzzer driver: conditionalize on TARGET_HAS_BUZZER
Here we add a new target config preprocessor symbol TARGET_HAS_BUZZER,
currently defined for c11x and c139; later we also expect to have it
on for FC Venus, and in FC Magnetite we are going to turn it on for
target dsample, just for the sake of completeness and philosophical
correctness.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Sat, 26 Mar 2022 19:31:18 +0000 |
parents | 4e78acac3d88 |
children |
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/****************************************************************************/ /* */ /* File Name: audio_mode.c */ /* */ /* Purpose: This file contains all the functions used for audio mode misc */ /* services. */ /* */ /* Version 0.1 */ /* */ /* Date Modification */ /* ------------------------------------------------------------------------*/ /* 14 Jan 2002 Create */ /* */ /* Author Francois Mazard */ /* */ /* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/ /****************************************************************************/ #include "rv/rv_defined_swe.h" #ifdef RVM_AUDIO_MAIN_SWE #ifndef _WINDOWS #include "config/swconfig.cfg" #include "config/sys.cfg" #include "config/chipset.cfg" #endif #include "l1_confg.h" #include "rv/rv_general.h" #include "rvm/rvm_gen.h" #include "audio/audio_ffs_i.h" #include "audio/audio_api.h" #include "audio/audio_structs_i.h" #include "audio/audio_error_hdlr_i.h" #include "audio/audio_var_i.h" #include "audio/audio_messages_i.h" #include "audio/audio_macro_i.h" #include "rvf/rvf_target.h" #include "audio/audio_const_i.h" /* include the usefull L1 header */ #ifdef _WINDOWS #define BOOL_FLAG //#define CHAR_FLAG #endif #include "l1_types.h" #include "l1audio_const.h" #include "l1audio_cust.h" #include "l1audio_defty.h" #include "l1audio_msgty.h" #include "l1audio_signa.h" #if TESTMODE #include "l1tm_defty.h" #endif #if (L1_GTT == 1) #include "l1gtt_const.h" #include "l1gtt_defty.h" #endif #include "l1_const.h" #include "l1_defty.h" #include "l1_msgty.h" #include "l1_signa.h" #ifdef _WINDOWS #define L1_ASYNC_C #endif #include "l1_varex.h" /* external functions */ extern void audio_mode_full_access_write_send_status (T_AUDIO_RET status, T_RV_RETURN return_path); extern void audio_mode_load_send_status (T_AUDIO_RET status, T_RV_RETURN return_path); extern void audio_mode_save_send_status (T_AUDIO_RET status, T_RV_RETURN return_path); extern void audio_mode_speaker_volume_send_status (T_AUDIO_RET status, T_RV_RETURN return_path); /********************************************************************************/ /* */ /* Function Name: audio_mode_message_switch */ /* */ /* Purpose: This function manages the dispatching of the message usefull */ /* for audio mode services. */ /* */ /* Input Parameters: */ /* Audio message. */ /* */ /* Output Parameters: */ /* ID of the message receptor. */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* None. */ /* */ /********************************************************************************/ UINT8 audio_mode_message_switch(T_RV_HDR *p_message) { switch(p_message->msg_id) { case AUDIO_MODE_LOAD_REQ : { if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) || (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) ) { AUDIO_SEND_TRACE("AUDIO MODE LOAD: an entity already uses this service", RV_TRACE_LEVEL_ERROR); audio_mode_load_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_LOAD_REQ *)p_message)->return_path); p_audio_gbl_var->message_processed = TRUE; return (AUDIO_MODE_NONE); } return(AUDIO_MODE_LOAD); break; } case AUDIO_MODE_SAVE_REQ : { if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) || (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) ) { AUDIO_SEND_TRACE("AUDIO MODE SAVE: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR); audio_mode_save_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_SAVE_REQ *)p_message)->return_path); p_audio_gbl_var->message_processed = TRUE; return (AUDIO_MODE_NONE); } return(AUDIO_MODE_SAVE); break; } case AUDIO_MODE_WRITE_REQ : { if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) || (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) ) { AUDIO_SEND_TRACE("AUDIO MODE FULL ACCESS WRITE: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR); audio_mode_full_access_write_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_FULL_ACCESS_WRITE_REQ *)p_message)->return_path); p_audio_gbl_var->message_processed = TRUE; return (AUDIO_MODE_NONE); } return(AUDIO_FULL_ACCESS_WRITE); break; } case OML1_START_DAI_TEST_CON : case OML1_STOP_DAI_TEST_CON : #if (AUDIO_MODE) case MMI_AUDIO_MODE_CON : #endif #if (FIR) case MMI_AUDIO_FIR_CON : #endif case MMI_AEC_CON : { if (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) { return(AUDIO_MODE_LOAD); } else if (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) { return(AUDIO_FULL_ACCESS_WRITE); } break; } case AUDIO_SPEAKER_VOLUME_REQ: { if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) || (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) ) { AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR); audio_mode_speaker_volume_send_status (AUDIO_ERROR, ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); p_audio_gbl_var->message_processed = TRUE; return (AUDIO_MODE_NONE); } return(AUDIO_SPEAKER_VOLUME); break; } } return (AUDIO_MODE_NONE); } #endif /*RVM_AUDIO_MAIN_SWE*/