FreeCalypso > hg > fc-tourmaline
view src/cs/drivers/drv_app/ffs/board/cfgffs.c @ 281:a75eefbf8be4
Phone boot with PWON: weed out short button presses
Every standard end user phone has a design provision, most naturally
implemented in firmware, whereby the PWON button effects a boot only
if it is held down long enough - short presses of this PWON button
are detected, assumed to be spurious and cause the fw to power back off
instead of proceeding with boot. The present change introduces this
standard function in FreeCalypso.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Fri, 24 Sep 2021 02:03:08 +0000 |
parents | 4e78acac3d88 |
children |
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/****************************************************************************** * Flash File System (ffs) * Idea, design and coding by Mads Meisner-Jensen, mmj@ti.com * * FFS configuration * * $Id: cfgffs.c 1.27 Fri, 19 Dec 2003 12:00:13 +0100 tsj $ * ******************************************************************************/ #ifndef TARGET #include "ffs.cfg" #endif #include "ffs/ffs.h" #include "ffs/board/drv.h" #include "config/board.cfg" #if (BOARD == 34) #include "ffs/board/ffspcm.h" #endif #include "config/rf.cfg" #include <string.h> /****************************************************************************** * Flash Device Configuration ******************************************************************************/ #if (TARGET == 1) // The absolutely easiest way to disable FFS altogether is to set // ffs_flash_manufact = 0x99 and ffs_flash_device = 0x9999. Because this is // (as of today at least) an undefined device, FFS will NOT initialize and // every FFS function call will fail (with no side-effects). // FFS will automatically detect the flash device if both ffs_flash_manufact // and ffs_flash_device are zero. Note that this works *only* if the flash // device is mapped at address zero. Otherwise you *have* to supply // manufacturer and device IDs. // FFS can be configured to run in ram only. In this case the // 'ffs_flash_manufact' must be set to MANUFACT_RAM and an address to a // static user allocated ram buffer must be applied to the variable // 'ffs_flash_address'. In a ram configuration the 'ffs_flash_device' is an // arbitrary value that must be in sync with the 'device code' value chosen // in dev.c. #if (BOARD == 34) uint16 ffs_flash_manufact = MANUFACT_RAM; uint16 ffs_flash_device = 0x0404; // RAM int ffs_ram_image_address = FFS_BASE_ADDRESS; #else uint16 ffs_flash_manufact = 0x00; // autodetect device //uint16 ffs_flash_manufact = MANUFACT_RAM; //uint16 ffs_flash_manufact = 0x04; // Fujitsu //uint16 ffs_flash_manufact = 0xBF; // SST uint16 ffs_flash_device = 0x0000; // autodetect device //uint16 ffs_flash_device = 0x0404; // RAM //uint16 ffs_flash_device = 0xB496; // Fujitsu stacked device //uint16 ffs_flash_device = 0x2761; // SST device 1601 //uint16 ffs_flash_device = 0x2259; // 8x8kB blocks int ffs_ram_image_address = 0; // Dummy //unsigned char ffs_image[8*8*1024]; //int ffs_ram_image_address = (int) &ffs_image; #endif // BOARD == 34 #else uint16 ffs_flash_manufact = 'T'; //uint16 ffs_flash_device = 0x0F12; // Test device: 128x64kB blocks uint16 ffs_flash_device = 0x0F10; // Test device: 16x64kB blocks //uint16 ffs_flash_device = 0x080D; // Test device: 8x8kB blocks //uint16 ffs_flash_device = 0x0404; // Test device: 4x4kB blocks int ffs_ram_image_address = 0; // Dummy #endif /****************************************************************************** * ffs_is_modify_valid() ******************************************************************************/ // This is function to be implemented by the application programmer. It is // called by ffs when a read-only object is about to be modified or // removed. It should return zero if the operation should be // disallowed. Returning non-zero means go ahead. effs_t ffs_is_modifiable(const char *name) { // default is to allow any modification of read-only objects. // example of how to disallow modifying a specific object... if (strcmp("IMEI", &name[strlen(name) - 4]) == 0) return 0; return 1; }